MineDispenserPlaceEvents
classscriptedClass
extends MineDispenserEventsTransition › MineDispenserTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Properties 2
Methods 4
private final const func FindPlaceForMine(scriptInterface: ref<StateGameScriptInterface>) -> TraceResultscripted
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func PlaceMine(scriptInterface: ref<StateGameScriptInterface>)scripted
private final func SetupSpawnParams(scriptInterface: ref<StateGameScriptInterface>)scripted