REDNODE / GAME API

MineDispenserPlaceEvents

classscriptedClass

extends MineDispenserEventsTransition › MineDispenserTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 2

NameTypeFlags
spawnNormalVector4scriptedprivate
spawnPositionVector4scriptedprivate

Methods 4

private final const func FindPlaceForMine(scriptInterface: ref<StateGameScriptInterface>) -> TraceResultscripted
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func PlaceMine(scriptInterface: ref<StateGameScriptInterface>)scripted
private final func SetupSpawnParams(scriptInterface: ref<StateGameScriptInterface>)scripted