MenuScenario_Vendor
classscriptedClass
extends MenuScenario_BaseMenu › inkMenuScenario › IScriptable › ISerializable
Methods 13
protected func GotoIdleState()scripted
protected cb func OnCloseHubMenuRequest() -> Boolscripted
protected cb func OnEnterScenario(prevScenario: CName, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnEquipAnimationDataUpdate(userData: ref<IScriptable>) -> Boolscripted
protected cb func OnLeaveScenario(nextScenario: CName) -> Boolscripted
protected cb func OnRefreshCurrentTab() -> Boolscripted
protected cb func OnSwitchToCharacter(opt userData: ref<IScriptable>) -> Boolscripted
protected cb func OnSwitchToCrafting(opt userData: ref<IScriptable>) -> Boolscripted
protected cb func OnSwitchToInventory(opt userData: ref<IScriptable>) -> Boolscripted
protected cb func OnSwitchToRipperDoc(opt userData: ref<IScriptable>) -> Boolscripted
protected cb func OnSwitchToVendor(opt userData: ref<IScriptable>) -> Boolscripted
protected cb func OnTutorialComplete() -> Boolscripted
protected cb func OnVendorClose() -> Boolscripted