REDNODE / GAME API

MenuScenario_PauseMenu

classscriptedClass

extends MenuScenario_BaseMenu › inkMenuScenario › IScriptable › ISerializable

Methods 18

private final func GoBack(forceCloseSettings: Bool)scripted
protected cb func OnBack() -> Boolscripted
protected cb func OnBuyGame() -> Boolscripted
protected cb func OnCloseHubMenuRequest() -> Boolscripted
protected cb func OnClosePauseMenu() -> Boolscripted
protected cb func OnCloseSettingsScreen() -> Boolscripted
protected cb func OnCreditsPicker() -> Boolscripted
protected cb func OnEnterScenario(prevScenario: CName, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnOpenDebugHubMenu() -> Boolscripted
protected cb func OnRequestPauseMenu() -> Boolscripted
protected cb func OnSwitchToBrightnessSettings() -> Boolscripted
protected cb func OnSwitchToControllerPanel() -> Boolscripted
protected cb func OnSwitchToDlc() -> Boolscripted
protected cb func OnSwitchToHDRSettings() -> Boolscripted
protected cb func OnSwitchToLoadGame() -> Boolscripted
protected cb func OnSwitchToPauseMenu() -> Boolscripted
protected cb func OnSwitchToSaveGame() -> Boolscripted
protected cb func OnSwitchToSettings() -> Boolscripted