MenuScenario_DeathMenu
classscriptedClass
extends MenuScenario_BaseMenu › inkMenuScenario › IScriptable › ISerializable
Methods 12
private final func GoBack(forceCloseSettings: Bool)scripted
protected func GotoIdleState()scripted
protected cb func OnBack() -> Boolscripted
protected cb func OnCloseDeathMenu() -> Boolscripted
protected cb func OnCloseSettingsScreen() -> Boolscripted
protected cb func OnEnterScenario(prevScenario: CName, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnMainMenuBack() -> Boolscripted
protected cb func OnSwitchToBrightnessSettings() -> Boolscripted
protected cb func OnSwitchToControllerPanel() -> Boolscripted
protected cb func OnSwitchToHDRSettings() -> Boolscripted
protected cb func OnSwitchToLoadGame() -> Boolscripted
protected cb func OnSwitchToSettings() -> Boolscripted