MenuHubLogicController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 20
| Name | Type | Flags |
|---|---|---|
btnBackpack | inkWidgetRef | scriptedprivate |
btnCodex | inkWidgetRef | scriptedprivate |
btnCrafting | inkWidgetRef | scriptedprivate |
btnCyberware | inkWidgetRef | scriptedprivate |
btnGallery | inkWidgetRef | scriptedprivate |
btnInventory | inkWidgetRef | scriptedprivate |
btnJournal | inkWidgetRef | scriptedprivate |
btnMap | inkWidgetRef | scriptedprivate |
btnPerks | inkWidgetRef | scriptedprivate |
btnPhone | inkWidgetRef | scriptedprivate |
btnShard | inkWidgetRef | scriptedprivate |
btnStats | inkWidgetRef | scriptedprivate |
btnTarot | inkWidgetRef | scriptedprivate |
menuObject | inkWidgetRef | scriptedprivate |
menusData | ref<MenuDataBuilder> | scriptedprivate |
panelCharacter | inkWidgetRef | scriptedprivate |
panelInventory | inkWidgetRef | scriptedprivate |
panelJournal | inkWidgetRef | scriptedprivate |
tooltipsManager | wref<gameuiTooltipsManager> | scriptedprivate |
tooltipsManagerRef | inkWidgetRef | scriptedprivate |
Methods 6
protected cb func OnInitialize() -> Boolscripted
protected cb func OnSelectByCursor(evt: ref<SelectMenuRequest>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func SelectMenuExternally(menuName: CName, opt submenuName: CName, opt userData: ref<IScriptable>)scripted
public final func SetActive(isActive: Bool)scripted
public final func SetMenusData(menuData: ref<MenuDataBuilder>, perkPoints: Int32, attrPoints: Int32)scripted