REDNODE / GAME API

MenuHubLogicController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 20

NameTypeFlags
btnBackpackinkWidgetRefscriptedprivate
btnCodexinkWidgetRefscriptedprivate
btnCraftinginkWidgetRefscriptedprivate
btnCyberwareinkWidgetRefscriptedprivate
btnGalleryinkWidgetRefscriptedprivate
btnInventoryinkWidgetRefscriptedprivate
btnJournalinkWidgetRefscriptedprivate
btnMapinkWidgetRefscriptedprivate
btnPerksinkWidgetRefscriptedprivate
btnPhoneinkWidgetRefscriptedprivate
btnShardinkWidgetRefscriptedprivate
btnStatsinkWidgetRefscriptedprivate
btnTarotinkWidgetRefscriptedprivate
panelCharacterinkWidgetRefscriptedprivate
panelInventoryinkWidgetRefscriptedprivate
panelJournalinkWidgetRefscriptedprivate
tooltipsManagerwref<gameuiTooltipsManager>scriptedprivate
tooltipsManagerRefinkWidgetRefscriptedprivate

Methods 6

protected cb func OnInitialize() -> Boolscripted
protected cb func OnSelectByCursor(evt: ref<SelectMenuRequest>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func SelectMenuExternally(menuName: CName, opt submenuName: CName, opt userData: ref<IScriptable>)scripted
public final func SetActive(isActive: Bool)scripted
public final func SetMenusData(menuData: ref<MenuDataBuilder>, perkPoints: Int32, attrPoints: Int32)scripted