REDNODE / GAME API

MeleeAttackCommandTask

classscriptedClass

extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 5

NameTypeFlags
activationTimeStampFloatscriptedprotected
commandDurationFloatscriptedprotected
currentCommandwref<AIMeleeAttackCommand>scriptedprotected
inCommandref<AIArgumentMapping>scriptedprotected
threatPersistenceSourceref<AIThreatPersistenceSource_Record>scriptedprotected

Methods 4

protected func Activate(context: ScriptExecutionContext)scripted
protected final func CancelCommand(context: ScriptExecutionContext, typedCommand: ref<AIMeleeAttackCommand>)scripted
private final func Deactivate(context: ScriptExecutionContext)scripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted