REDNODE / GAME API

LookAtPresetBaseDecisions

abstract classscriptedClass

extends DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 4 types

lookAtPresetGunBaseDecisions lookAtPresetItemBaseDecisions LookAtPresetMeleeBaseDecisions UnarmedLookAtDecisions

Methods 3

protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected const func ExitCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
public final const func HasItemEquipped(scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted