REDNODE / GAME API

LimfaticNanoChargeSystemEffector

classscriptedClass

extends ContinuousEffector › Effector › IScriptable › ISerializable

Properties 4

NameTypeFlags
maxDistanceFloatscriptedpublic
ownerIDEntityIDscriptedpublic
statusEffectIDTweakDBIDscriptedpublic
statusEffectIsAppliedBoolscriptedpublic

Methods 4

protected func ContinuousAction(owner: ref<GameObject>, instigator: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessEffector(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted