REDNODE / GAME API

ItemSlotsFilledPrereqState

classscriptedClass

extends PrereqState › IScriptable › ISerializable

Properties 3

NameTypeFlags
equipAreasarray<gamedataEquipmentArea>scriptedpublic
equipmentBlackboardCallbackref<CallbackHandle>scriptedpublic
ownerwref<GameObject>scriptedpublic

Methods 2

public final func CheckEquipAreaSlots()scripted
protected cb func OnEquipAreaChanged(value: Int32) -> Boolscripted