ItemInSlotPrereqState
classscriptedClass
extends PrereqState › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
listener | ref<ItemInSlotCallback> | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
Methods 2
public final func SlotEmptied(slotID: TweakDBID, itemID: ItemID)scripted
public final func SlotFilled(slotID: TweakDBID, itemID: ItemID)scripted