REDNODE / GAME API

IsValidCombatTarget

classscriptedClass

extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
considerSourceAVehicleDriverBoolscriptedpublic

Methods 2

protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted
private final func IsValidForPrevention(instigator: ref<ScriptedPuppet>, source: ref<ScriptedPuppet>) -> Boolscripted