IsPlayerReachablePrereq
classscriptedClass
extends IScriptablePrereq › IPrereq › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
canCheckProxy | Bool | scriptedpublic |
checkOnlyRMA | Bool | scriptedpublic |
checkRMA | Bool | scriptedpublic |
horTolerance | Float | scriptedpublic |
invert | Bool | scriptedpublic |
minRMADistance | Float | scriptedpublic |
verTolerance | Float | scriptedpublic |
Methods 3
private final const func GetFinalResult(result: Bool) -> Boolscripted
protected func Initialize(recordID: TweakDBID)scripted
public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted