REDNODE / GAME API

IsPlayerReachablePrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 7

NameTypeFlags
canCheckProxyBoolscriptedpublic
checkOnlyRMABoolscriptedpublic
checkRMABoolscriptedpublic
horToleranceFloatscriptedpublic
invertBoolscriptedpublic
minRMADistanceFloatscriptedpublic
verToleranceFloatscriptedpublic

Methods 3

private final const func GetFinalResult(result: Bool) -> Boolscripted
protected func Initialize(recordID: TweakDBID)scripted
public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted