IsPlayerOnGroundPrereqState
classscriptedClass
extends PrereqState › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
bbValue | Bool | scriptedpublic |
isOnGroundListener | ref<CallbackHandle> | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
Methods 1
protected cb func OnStateUpdateBool(value: Bool) -> Boolscripted