IsDead
classscriptedClass
extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
entityID | EntityID | scriptedpublic |
statPoolsSystem | ref<StatPoolsSystem> | scriptedpublic |
Methods 2
private func Activate(context: ScriptExecutionContext)scripted
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted