REDNODE / GAME API

InventoryWeaponSlot

classscriptedClass

extends InventoryEquipmentSlot › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 5

NameTypeFlags
DamageIndicatorRefinkWidgetRefscriptedprotected
DamageTypeIndicatorwref<DamageTypeIndicator>scriptedprivate
DPSRefinkWidgetRefscriptedprotected
DPSValueLabelinkTextRefscriptedprotected
IntroPlayedBoolscriptedprivate

Methods 4

protected cb func OnInitialize() -> Boolscripted
private final func PlayIntroAnimation(framesDelay: Int32)scripted
private func RefreshUI()scripted
public func Setup(itemData: InventoryItemData, equipmentArea: gamedataEquipmentArea, opt slotName: String, opt slotIndex: Int32, opt ownerEntity: ref<Entity>)scripted