InventoryStatsController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
armorEntryController | wref<InventoryStatsEntryController> | scriptedprotected |
detailsButton | inkWidgetRef | scriptedprotected |
entryContainer | inkCompoundRef | scriptedprotected |
healthEntryController | wref<InventoryStatsEntryController> | scriptedprotected |
staminaEntryController | wref<InventoryStatsEntryController> | scriptedprotected |
Methods 3
public final func NotifyStatUpdate(statType: gamedataStatType, value: Float)scripted
public final func Setup(player: wref<PlayerPuppet>)scripted
public final func SetupEntry(player: wref<PlayerPuppet>, stat: gamedataStatType, localizationKey: CName, icon: CName) -> wref<InventoryStatsEntryController>scripted