REDNODE / GAME API

InventoryItemDisplayEquipmentArea

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 2

NameTypeFlags
equipmentAreasarray<gamedataEquipmentArea>scriptedprotected
numberOfSlotsInt32scriptedprotected

Methods 2

public final func GetEquipmentAreas() -> array<gamedataEquipmentArea>scripted
public final func GetNumberOfSlots() -> Int32scripted