InventoryCyberwareItemChooser
classscriptedClass
extends InventoryGenericItemChooser › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
itemData | InventoryItemData | scriptedprivate |
leftSlotsContainer | inkCompoundRef | scriptedprotected |
rightSlotsContainer | inkCompoundRef | scriptedprotected |
Methods 10
protected func GetDisplayToSpawn() -> CNamescripted
private final func GetFirstEmptySlotIndex(slots: script_ref<array<ref<InventoryItemAttachments>>>) -> Int32scripted
protected func GetIntroAnimation() -> CNamescripted
public func GetModifiedItemData() -> InventoryItemDatascripted
public func GetModifiedItemID() -> ItemIDscripted
protected func GetSlots() -> array<ref<InventoryItemAttachments>>scripted
protected func RebuildSlots()scripted
protected func RefreshMainItem(opt isClothingSetEquipped: Bool, opt clothingSetIndex: Int32, opt showTransmogedIcon: Bool)scripted
public func RefreshSelectedItem()scripted
public func RequestClose() -> Boolscripted