REDNODE / GAME API

InventoryCyberwareItemChooser

classscriptedClass

extends InventoryGenericItemChooser › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 3

NameTypeFlags
itemDataInventoryItemDatascriptedprivate
leftSlotsContainerinkCompoundRefscriptedprotected
rightSlotsContainerinkCompoundRefscriptedprotected

Methods 10

protected func GetDisplayToSpawn() -> CNamescripted
private final func GetFirstEmptySlotIndex(slots: script_ref<array<ref<InventoryItemAttachments>>>) -> Int32scripted
protected func GetIntroAnimation() -> CNamescripted
public func GetModifiedItemData() -> InventoryItemDatascripted
public func GetModifiedItemID() -> ItemIDscripted
protected func GetSlots() -> array<ref<InventoryItemAttachments>>scripted
protected func RebuildSlots()scripted
protected func RefreshMainItem(opt isClothingSetEquipped: Bool, opt clothingSetIndex: Int32, opt showTransmogedIcon: Bool)scripted
public func RefreshSelectedItem()scripted
public func RequestClose() -> Boolscripted