REDNODE / GAME API

HitStatPoolPrereqState

classscriptedClass

extends GenericHitPrereqState › PrereqState › IScriptable › ISerializable

Methods 2

private final func ComparePoolValues(hitEvent: ref<gameHitEvent>, prereq: ref<HitStatPoolPrereq>) -> Boolscripted
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted