REDNODE / GAME API

HitStatPoolComparisonPrereqState

classscriptedClass

extends GenericHitPrereqState › PrereqState › IScriptable › ISerializable

Methods 2

private final func ComparePoolValues(hitEvent: ref<gameHitEvent>, prereq: ref<HitStatPoolComparisonPrereq>) -> Boolscripted
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted