REDNODE / GAME API

GunnerDecisions

classscriptedClass

extends VehicleTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 2

public final const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
public final const func ToExiting(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted