GameTimePrereqState
classscriptedClass
extends PrereqState › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
listener | Uint32 | scriptedpublic |
repeated | Bool | scriptedpublic |
Methods 1
public func UpdatePrereq()scripted
classscriptedClass
extends PrereqState › IScriptable › ISerializable
| Name | Type | Flags |
|---|---|---|
listener | Uint32 | scriptedpublic |
repeated | Bool | scriptedpublic |
public func UpdatePrereq()scripted