GameObjectListener
classscriptedClass
extends IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
e3HackBlock | Bool | scriptedpublic |
prereqOwner | ref<PrereqState> | scriptedpublic |
Methods 4
public final func ModifyOwner(owner: ref<PrereqState>)scripted
public final func OnRevealAccessPoint(shouldReveal: Bool)scripted
public final func OnStatusEffectTrigger(shouldTrigger: Bool)scripted
public final func RegisterOwner(owner: ref<PrereqState>) -> Boolscripted