REDNODE / GAME API

GalleryScreenshotFullPreview

classscriptedClass

extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 12

NameTypeFlags
buttonHintsControllerwref<ButtonHints>scriptedprivate
buttonHintsManagerRefinkWidgetRefscriptedprivate
containerinkWidgetRefscriptedprivate
dataref<GalleryScreenshotPreviewData>scriptedprivate
deleteConfirmationTokenref<inkGameNotificationToken>scriptedprivate
favoriteIconinkWidgetRefscriptedprivate
preloaderwref<inkCompoundWidget>scriptedprivate
screenshotContainerinkWidgetRefscriptedprivate
screenshotMaskinkWidgetRefscriptedprivate
screenshotPreviewinkImageRefscriptedprivate
systemHandlerwref<inkISystemRequestsHandler>scriptedprivate
windowWrapperinkWidgetRefscriptedprivate

Methods 7

public final func GetPreviewImageWidget() -> wref<inkImage>scripted
private final func LoadScreenshot()scripted
protected cb func OnGlobalRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func OnScreenshotLoaded(screenshotSize: Vector2, errorCode: Int32)scripted
protected cb func OnUninitialize() -> Boolscripted
private final func RefreshFavoriteButtonHint()scripted