GalleryScreenshotFullPreview
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 12
| Name | Type | Flags |
|---|---|---|
buttonHintsController | wref<ButtonHints> | scriptedprivate |
buttonHintsManagerRef | inkWidgetRef | scriptedprivate |
container | inkWidgetRef | scriptedprivate |
data | ref<GalleryScreenshotPreviewData> | scriptedprivate |
deleteConfirmationToken | ref<inkGameNotificationToken> | scriptedprivate |
favoriteIcon | inkWidgetRef | scriptedprivate |
preloader | wref<inkCompoundWidget> | scriptedprivate |
screenshotContainer | inkWidgetRef | scriptedprivate |
screenshotMask | inkWidgetRef | scriptedprivate |
screenshotPreview | inkImageRef | scriptedprivate |
systemHandler | wref<inkISystemRequestsHandler> | scriptedprivate |
windowWrapper | inkWidgetRef | scriptedprivate |
Methods 7
public final func GetPreviewImageWidget() -> wref<inkImage>scripted
private final func LoadScreenshot()scripted
protected cb func OnGlobalRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func OnScreenshotLoaded(screenshotSize: Vector2, errorCode: Int32)scripted
protected cb func OnUninitialize() -> Boolscripted
private final func RefreshFavoriteButtonHint()scripted