REDNODE / GAME API

GalleryFavoriteManager

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 4

NameTypeFlags
favoritesSettingGroupCNamescriptedprivate
favoritesSettingVarCNamescriptedprivate
favoritesValuearray<Uint32>scriptedprivate
systemHandlerwref<inkISystemRequestsHandler>scriptedprivate

Methods 5

public final func CountFavorites(screenshotInfos: array<GameScreenshotInfo>) -> Int32scripted
public final func InitValues(values: array<Uint32>)scripted
public final func IsFavorite(hash: Uint32) -> Boolscripted
public final func SetFavorite(hash: Uint32, favorite: Bool)scripted
public final func Setup(systemHandler: wref<inkISystemRequestsHandler>)scripted