ForceDismembermentEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
bodyPart | gameDismBodyPart | scriptedpublic |
dismembermentChance | Float | scriptedpublic |
effectorRecord | ref<ForceDismembermentEffector_Record> | scriptedpublic |
isCritical | Bool | scriptedpublic |
shouldKillNPC | Bool | scriptedpublic |
skipDeathAnim | Bool | scriptedpublic |
woundType | gameDismWoundType | scriptedpublic |
Methods 2
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted