FocusModeOperationsTrigger
classscriptedClass
extends DeviceOperationsTrigger › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
triggerData | ref<FocusModeOperationTriggerData> | scriptedpublic |
Methods 2
public final func EvaluateTrigger(owner: wref<GameObject>, operationType: ETriggerOperationType, container: ref<DeviceOperationsContainer>)scripted
private final func IsLookedAt(object: ref<GameObject>) -> Boolscripted