REDNODE / GAME API

FinisherLeapToTargetEvents

classscriptedClass

extends FinisherTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 1

NameTypeFlags
stateMachineInitDatawref<FinisherInitData>scriptedpublic

Methods 3

private final func CalculateAdjustmentDuration(distance: Float) -> Floatscripted
private final func LeapToTarget(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
public final func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted