REDNODE / GAME API

FindClosestScavengeTarget

classscriptedClass

extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Methods 2

protected func Activate(context: ScriptExecutionContext)scripted
private final func GetClosestTarget(context: ScriptExecutionContext, targets: script_ref<array<wref<GameObject>>>) -> wref<GameObject>scripted