FakeDoor
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
interaction | ref<InteractionComponent> | scriptedpublic |
Methods 5
private final func CreateFakeDoorChoice()scripted
public const func DeterminGameplayRole() -> EGameplayRolescripted
protected cb func OnInteractionActivated(evt: ref<InteractionActivationEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted