REDNODE / GAME API

EnteringDecisions

classscriptedClass

extends VehicleTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 3

public final const func ExitCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
public final const func ToExiting(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
public final const func ToSwitchSeats(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted