District
classscriptedClass
extends IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
districtID | TweakDBID | scriptedprivate |
districtRecord | ref<District_Record> | scriptedprivate |
presetID | TweakDBID | scriptedprivate |
Methods 10
public final const func GetCrimeMultiplier() -> Floatscripted
public final const func GetDistrictID() -> TweakDBIDscripted
public final const func GetDistrictRecord() -> ref<District_Record>scripted
public final const func GetExplosiveDeviceStimRange() -> Floatscripted
public final const func GetGunshotStimRange() -> Floatscripted
public final const func GetPresetID() -> TweakDBIDscripted
public final const func GetRadioEntryName() -> CNamescripted
public final func Initialize(district: TweakDBID)scripted
public final const func IsBadlands() -> Boolscripted
public final const func IsDogTown() -> Boolscripted