REDNODE / GAME API

DeviceMappinsContainer

classscriptedClass

extends IScriptable › ISerializable

Properties 4

NameTypeFlags
mappinsarray<SDeviceMappinData>scriptedpublic
newNewFocusMappinSDeviceMappinDatascriptedpublic
offsetValueFloatscriptedprivate
useNewFocusMappinBoolscriptedpublic

Methods 11

public final func AddMappin(data: script_ref<SDeviceMappinData>)scripted
private final func EvaluatePositions(owner: ref<GameObject>)scripted
private final func GetNextAxis(currentAxis: EAxisType) -> EAxisTypescripted
private final func HasMappin(mappinVariant: gamedataMappinVariant) -> Boolscripted
private final func HasMappin(data: script_ref<SDeviceMappinData>) -> Boolscripted
public final func HasNewFocusMappin() -> Boolscripted
public final func HideMappins(owner: ref<GameObject>)scripted
private final func HideSingleMappin(index: Int32, owner: ref<GameObject>)scripted
public final func Initialize()scripted
public final func ShowMappins(owner: ref<GameObject>)scripted
public final func ToggleMappin(owner: ref<GameObject>, mappinVariant: gamedataMappinVariant, enable: Bool)scripted