DebugMenuScenario_HubMenu
classscriptedClass
extends MenuScenario_BaseMenu › inkMenuScenario › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
cpoDefaultMenu | CName | scriptedprivate |
defaultMenu | CName | scriptedprivate |
Methods 11
private final const func GetDefaultMenu() -> CNamescripted
protected cb func OnBack() -> Boolscripted
protected cb func OnEnterScenario(prevScenario: CName, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnLeaveScenario(nextScenario: CName) -> Boolscripted
protected cb func OnOpenBaseMenu(menuName: CName) -> Boolscripted
protected cb func OnSwitchToBuilds() -> Boolscripted
protected cb func OnSwitchToCpoCharacterSelection() -> Boolscripted
protected cb func OnSwitchToCpoMuppetLoadoutSelection() -> Boolscripted
protected cb func OnSwitchToCyberware() -> Boolscripted
protected cb func OnSwitchToFastTravel() -> Boolscripted
private final func SetDefaultMenu(menuName: CName)scripted