REDNODE / GAME API

DebugMenuScenario_HubMenu

classscriptedClass

extends MenuScenario_BaseMenu › inkMenuScenario › IScriptable › ISerializable

Properties 2

NameTypeFlags
cpoDefaultMenuCNamescriptedprivate
defaultMenuCNamescriptedprivate

Methods 11

private final const func GetDefaultMenu() -> CNamescripted
protected cb func OnBack() -> Boolscripted
protected cb func OnEnterScenario(prevScenario: CName, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnLeaveScenario(nextScenario: CName) -> Boolscripted
protected cb func OnOpenBaseMenu(menuName: CName) -> Boolscripted
protected cb func OnSwitchToBuilds() -> Boolscripted
protected cb func OnSwitchToCpoCharacterSelection() -> Boolscripted
protected cb func OnSwitchToCpoMuppetLoadoutSelection() -> Boolscripted
protected cb func OnSwitchToCyberware() -> Boolscripted
protected cb func OnSwitchToFastTravel() -> Boolscripted
private final func SetDefaultMenu(menuName: CName)scripted