DebugInteractionObject
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
choices | array<SDebugChoice> | scriptedprivate |
interaction | ref<InteractionComponent> | scriptedprivate |
Methods 7
private final func CreateChoice(choiceName: script_ref<String>, data: Int32) -> InteractionChoicescripted
private final func InitializeChoices()scripted
protected cb func OnGameAttached() -> Boolscripted
protected cb func OnInteractionChoice(choiceEvent: ref<InteractionChoiceEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
private final func ResolveFact(factName: script_ref<String>)scripted