CyberdeckInventoryStatsController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 11
| Name | Type | Flags |
|---|---|---|
bufferBase | inkTextRef | scriptedpublic |
bufferBonus | inkTextRef | scriptedpublic |
bufferHoverArea | inkWidgetRef | scriptedpublic |
bufferTooltipPlacement | gameuiETooltipPlacement | scriptedpublic |
bufferTotal | inkTextRef | scriptedpublic |
ramBase | inkTextRef | scriptedpublic |
ramBonus | inkTextRef | scriptedpublic |
ramHoverArea | inkWidgetRef | scriptedpublic |
ramTooltipPlacement | gameuiETooltipPlacement | scriptedpublic |
ramTotal | inkTextRef | scriptedpublic |
tooltipsManager | wref<gameuiTooltipsManager> | scriptedprivate |
Methods 6
protected cb func OnBufferHoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOut(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnRamHoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func SetupData(tweakID: TweakDBID, player: wref<PlayerPuppet>, tooltipsManager: wref<gameuiTooltipsManager>)scripted