REDNODE / GAME API

CustomEventCondition

classscriptedClass

extends AISignalCondition › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
eventNameCNamescriptedpublic

Methods 2

public func GetDescription(context: ScriptExecutionContext) -> Stringscripted
protected func GetSignalName() -> CNamescripted