CurrentHighLevelNPCStatePrereq
classscriptedClass
extends IScriptablePrereq › IPrereq › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
invert | Bool | scriptedpublic |
valueToCheck | gamedataNPCHighLevelState | scriptedpublic |
Methods 3
protected func Initialize(record: TweakDBID)scripted
public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnApplied(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted