CrosshairGameController_BlackwallForce
classscriptedClass
extends CrosshairGameController_Smart_Rifl › gameuiCrosshairBaseGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
lastSmartParams | ref<smartGunUIParameters> | scriptedpublic |
numOfTargets | Int32 | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
smartGunData | ref<smartGunUIParameters> | scriptedpublic |
targetData | smartGunUITargetParameters | scriptedpublic |
targetList | array<smartGunUITargetParameters> | scriptedpublic |
Methods 3
protected cb func OnForceKillNPCEvent(evt: ref<ForceBlackwallKillNPCSEvent>) -> Boolscripted
protected cb func OnInputActivatedToUploadBlackwallEvent(evt: ref<InputActivatedToUploadBlackwallEvent>) -> Boolscripted
protected cb func OnSmartGunParams(argParams: Variant) -> Boolscripted