ControlsInactiveEvents
classscriptedClass
extends BraindanceControlsTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 3
protected final func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnForcedExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted