REDNODE / GAME API

ControlsActiveEvents

classscriptedClass

extends BraindanceControlsTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 16

NameTypeFlags
activeDirectionscnPlayDirectionscriptedpublic
backwardInputBoolscriptedpublic
backwardInputLockedBoolscriptedpublic
BlockPerspectiveSwitchTimerFloatscriptedpublic
BraindanceBBwref<IBlackboard>scriptedpublic
cachedStatescnPlaySpeedscriptedpublic
cacheSetBoolscriptedpublic
contextsSetupBoolscriptedpublic
endRecordingMessageSetBoolscriptedpublic
forwardInputBoolscriptedpublic
forwardInputLockedBoolscriptedpublic
fxActiveBoolscriptedpublic
holdDurationFloatscriptedpublic
pauseLockBoolscriptedpublic
rewindFxActiveBoolscriptedpublic
rewindRunningBoolscriptedpublic

Methods 5

protected final func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnForcedExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func ProcessGlitchFX(scriptInterface: ref<StateGameScriptInterface>)scripted