ConsecutiveHitsPrereqCondition
classscriptedClass
extends BaseHitPrereqCondition › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
consecutiveHits | Int32 | scriptedprivate |
consecutiveHitsRequired | Int32 | scriptedprivate |
lastHitTime | Float | scriptedprivate |
lastTargetID | EntityID | scriptedprivate |
timeOut | Float | scriptedprivate |
uniqueTarget | Bool | scriptedprivate |
Methods 3
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted
public func OnMissTriggered(missEvent: ref<gameMissEvent>)scripted
public func SetData(recordID: TweakDBID)scripted