CombatGadgetEquipEvents
classscriptedClass
extends CombatGadgetTransitions › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 2
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted