REDNODE / GAME API

CombatGadgetChargedThrowEvents

classscriptedClass

extends CombatGadgetTransitions › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 3

NameTypeFlags
grenadeThrownBoolscriptedpublic
localAimForwardVector4scriptedpublic
localAimPositionVector4scriptedpublic

Methods 2

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted