REDNODE / GAME API

ClothingSetController

classscriptedClass

extends BaseButtonView › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 9

NameTypeFlags
clothingSetref<ClothingSet>scriptedprivate
definedBoolscriptedprivate
disabledBoolscriptedprivate
equippedBoolscriptedprivate
hasChangesBoolscriptedprivate
isHoveredBoolscriptedprivate
selectedBoolscriptedprivate
setNameinkTextRefscriptedprotected
styleWidgetwref<inkWidget>scriptedprivate

Methods 16

protected func ButtonStateChanged(oldState: inkEButtonState, newState: inkEButtonState)scripted
public final func GetClothingSet() -> ref<ClothingSet>scripted
public final func GetClothingSetChanged() -> Boolscripted
public final func GetDefined() -> Boolscripted
public final func GetEquipped() -> Boolscripted
public final func IsDisabled() -> Boolscripted
public final func IsHovered() -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func SetClothingSet(clothingSet: ref<ClothingSet>, showName: Bool)scripted
public final func SetClothingSetChanged(changed: Bool)scripted
public final func SetDefined(defined: Bool)scripted
public final func SetDisabled(disabled: Bool)scripted
public final func SetEquipped(equipped: Bool)scripted
public final func SetSelected(selected: Bool)scripted
public final func UpdateNumbering(slotNumber: Int32)scripted
private final func UpdateVisualState()scripted