CheckThreat
classscriptedClass
extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 1 type
Properties 2
| Name | Type | Flags |
|---|---|---|
targetObjectMapping | ref<AIArgumentMapping> | scriptedpublic |
targetThreat | wref<GameObject> | scriptedprotected |
Methods 2
protected func Activate(context: ScriptExecutionContext)scripted
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted