CheckGameDifficulty
classscriptedClass
extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
comparedDifficulty | gameDifficulty | scriptedpublic |
comparedDifficultyValue | Int32 | scriptedpublic |
comparisonOperator | EComparisonOperator | scriptedpublic |
currentDifficulty | gameDifficulty | scriptedpublic |
currentDifficultyValue | Int32 | scriptedpublic |
Methods 2
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted
private final func GetDifficultyValue(difficulty: gameDifficulty) -> Int32scripted