REDNODE / GAME API

CheckEquippedWeaponType

classscriptedClass

extends AIItemHandlingCondition › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
weaponTypeToCheckCNamescriptedpublic

Methods 2

protected func Activate(context: ScriptExecutionContext)scripted
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted