CheckCurrentStatusEffect
classscriptedClass
extends AIStatusEffectCondition › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
statusEffectTagToCompare | CName | scriptedpublic |
statusEffectTypeToCompare | gamedataStatusEffectType | scriptedpublic |
Methods 1
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted