ChangeStanceStateAbstract
abstract classscriptedClass
extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 4 types
ChangeStanceState StandState VehicleState VehicleWindowState
Properties 1
| Name | Type | Flags |
|---|---|---|
changeStateOnDeactivate | Bool | scriptedpublic |
Methods 5
private func Activate(context: ScriptExecutionContext)scripted
private func Deactivate(context: ScriptExecutionContext)scripted
private func GetDesiredStanceState(context: ScriptExecutionContext) -> gamedataNPCStanceStatescripted
private func OnActivate(context: ScriptExecutionContext)scripted
private func OnDeactivate(context: ScriptExecutionContext)scripted